PM Robots

Version: 
1.3
Release date: 
Monday, 22 August, 1994

License:

Interface:

Authors/Port authors:

This program is a version of the classic UN*X game "robots" for the OS/2 Presentation Manager. The main idea is that you are chased by robots, and the object to is make them crash into each other before they get you.

This software is distributed as compressed package. You have to download and manually install it; if prerequisites are required, you will have to manually install them too.

Manual installation

Program is distributed as ZIP package: download to temporary directory and unpack to destination folder. See below for download link(s).

Following ones are the download links for manual installation:

PM Robots v. 1.5 (10/9/2026, Martin Iturbide) Readme/What's new
Name: ROBOTS Description: Presentation Manager Robots Date: 2026-09-10 Version: 1.5 ---------------------------- DESCRIPTION ----------- This program is a version of the classic UN*X game "robots" for the OS/2 Presentation Manager. The main idea is that you are chased by robots, and the object is to make them crash into each other before they get you. It's Smiley against the Evil Killer Robots. Smiley is hopelessly outnumbered, but with your intellect, you might be able to save him. Fortunately, for you and Smiley, the robots have the stupid habit of crashing into each other in their pursuit. Every time you make a move, the robots move a space closer to Smiley. The tools available to you are a Sonic Screwdriver and a Teleporter Device. The Sonic Screwdriver obliterates all robots adjacent to Smiley, but can only be used once per level. The Teleporter Device moves Smiley to a random open space, but each use risks landing next to a robot (certain doom for Smiley). Clicking the left mouse button moves Smiley in the direction of the mouse pointer (a question mark means Smiley cannot move that way). Available moves are shown by the green diamonds around Smiley. Clicking directly over Smiley takes a turn without making a move. The right mouse button is the same as pressing Wait. Points are awarded as follows: 10 points for every robot that crashes into another robot or into a heap, and 1 point for every robot obliterated with the Sonic Screwdriver. Bonuses are awarded for not using the Sonic Screwdriver on a level (50 points) and for successful teleports (1 point per visible robot). CONTROLS -------- Left mouse button Move Smiley toward the pointer Right mouse button Wait (same as Game > Wait) S Sonic Screwdriver T Teleport W Wait Ctrl+N New Game Ctrl+X Exit Ctrl+F Frame Controls toggle (borderless mode) MENUS ----- Game New Game Ctrl+N Sonic Screwdriver S Teleport T Wait W Exit Ctrl+X Options Language High Scores... Clear Scores... Frame Controls Ctrl+F Help How to Play... About PM Robots... REQUIREMENTS ------------ - ArcaOS 5.x or OS/2 Warp 4 - Open Watcom C/C++ compiler (for building from source) - OS/2 Toolkit 4.5 (for building from source) COMPILE INSTRUCTIONS -------------------- This version is built with the Open Watcom wcc386 compiler and wmake. Requirements: - Open Watcom C/C++ installed at c:\watcom or c:\watcom2 - OS/2 Toolkit 4.5 installed at c:\os2tk45 To build, run from the project root on ArcaOS: compile-wat.cmd Or directly: wmake -f makefile.wat all Output is placed in bin\Robots.exe. CHANGELOG --------- 1.5 (2026-09-11) Restructured menus: High Scores and Clear Scores moved to Options Removed Pause, Background Run, Save Settings on Exit Added keyboard shortcuts: S, T, W, Ctrl+N Score/Level display right-justified in menu bar Fixed window sizing and Frame Controls toggle Resolved all compiler warnings 1.4 (2023-06-09) Rebuilt with Open Watcom wcc386 compiler Restructured menus: Game / Options / Help standard layout Added standard keyboard shortcuts: Ctrl+X (Exit), Ctrl+F (Frame Controls) Added 6-language support: English, Spanish, Dutch, German, French, Italian Added BLDLEVEL string Centered window on desktop at startup 1.3 Released as free software under GNU General Public License Thanks to M. Iturbide (www.os2world.com/games) for asking 1.2 Higher resolution support Compiles with IBM Cset++ 1.1 Initial release Released as postcardware Compiles with free GCC/2 compiler AUTHORS ------- - Kent Lundberg (original author, 1993-2002) - Martin Iturbide (2023-2026 — ArcaOS port and standardization) LICENSE ------- GNU General Public License v3 See doc\LICENSE.txt or https://www.gnu.org/licenses/gpl-3.0.txt ------------------------------------------------------------------------ PM Robots - Changelog ===================== 1.5 (2026-09-10) - Restructured menus: High Scores and Clear Scores moved to Options menu - Removed Pause menu item - Removed Background Run (not needed for this game type) - Removed Save Settings on Exit (language now always saved on exit) - Added keyboard shortcuts: S (Sonic Screwdriver), T (Teleport), W (Wait), Ctrl+N (New Game) - Score/Level display right-justified in menu bar - Fixed window sizing: client area now correctly sized using system metrics - Fixed Frame Controls toggle (Ctrl+F) to properly restore title bar and menu - Resolved all compiler warnings 1.4 (2023-06-09) - Rebuilt with Open Watcom wcc386 compiler - Restructured menus: Game / Options / Help standard layout - Added standard keyboard shortcuts: Ctrl+X (Exit), Ctrl+P (Pause), Ctrl+B (Background Run), Ctrl+F (Frame Controls) - Added 6-language support: English, Spanish, Dutch, German, French, Italian - Added Options menu with Language submenu, Background Run, Frame Controls - Added settings persistence to robots.cfg - Added BLDLEVEL string - Centered window on desktop at startup - Moved help content to Help > How to Play 1.3 - Released as free software under GNU General Public License - Thanks to M. Iturbide (www.os2world.com/games) for asking 1.2 - Higher resolution support - Compiles with IBM Cset++ 1.1 - Initial release - Released as postcardware - Compiles with free GCC/2 compiler
 hobbes.os-2.in/download/os2/games-6/puzzle-4/PMRobots_1-5.zip
PM Robots v. 1.3 (12/5/2002, Kent Lundberg) Readme/What's new
Presentation Manager Robots v1.3 Copyright (c) 1993,1994,2002 by Kent Lundberg This program is a version of the classic UN*X game "robots" for the OS/2 Presentation Manager. The main idea is that you are chased by robots, and the object to is make them crash into each other before they get you. It's Smiley against the Evil Killer Robots. Smiley is hopelessly outnumbered, but with your intellect, you might be able to save him. Fortunately, for you and Smiley, the robots have the stupid habit of crashing into each other in their pursuit. Everytime you make a move, the robots move a space closer to Smiley. The tools that you have available to you are a Sonic Screwdriver and a Teleporter Device. The Sonic Screwdriver obliterates all the robots adjacent to Smiley, but can only be used once per level. The Teleporter Device can be used to get Smiley out of a tight spot, but each time you use it, you run the risk of teleporting next to a robot (which spells certain doom for Smiley). Clicking the left mouse button moves Smiley in the direction of the mouse pointer (a question mark means that Smiley can't move in that direction). Available moves are shown by the green diamonds around Smiley. Clicking directly over Smiley takes a turn without making a move (letting the robots catch up). The menu bar provides access to the Teleporter and the Sonic Screwdriver. The "Wait" button (or the right mouse button) takes turns until there is a robot breathing down Smiley's neck. Points are awarded as follows : 10 points for every robot that crashes into another robot or into a robot heap, and 1 point for every robot obliterated with the Sonic Screwdriver. Bonuses are awarded for not using the Sonic Screwdriver on a particular level (50 points) and for successful teleports (1 point per visible robot). This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Special thanks to Brian Warkentine for his inspirational XROBOTS. There are many versions of robots around, and all the authors deserve credit. This version was written entirely from scratch, July 1993. Revision History : ------------------ Jul 1993 v1.1 initial release released as postcardware compiles with free GCC/2 compiler Aug 1994 v1.2 higher resolution support compiles with IBM Cset++ May 2002 v1.3 released as free software under GNU General Public License thanks to M. Iturbide (www.os2world.com/games) for asking
 hobbes.nmsu.edu/download/pub/os2/games/puzzle/PM_Robots_1-3.zip
PM Robots v. 1.2 (22/8/1994, Kent Lundberg)
 www.os2site.com/sw/games/action/pmbots12.zip
Record updated last time on: 12/09/2026 - 06:39

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