OpenDUNE is an open source re-creation of the popular game "DUNE II", originally made by Westwood Studios, and released by Virgin Entertainment. You need the data file of DUNE II game v1.07.
Program is distributed as ZIP package: download to temporary directory and unpack to destination folder. See below for download link(s).
Following ones are the download links for manual installation:
OpenDUNE v. 0.9 (Release 2, 24/6/2024, KO Myung-Hun) | Readme/What's new |
v0.9-r2:
* Changed a midi driver from munt to fluidsynth
- you should modify `bin\opendune.ini' in order to use fluidsynth
+ set fs_soundfont=x:/path/to/sf2/file
+ set fs_audiodriver=kai
+ you should get a sf2(soundfont) file by yourself. |
www.hobbesarchive.com/Hobbes/pub/os2/games/strategy/OpenDUNE-0.9-r2.zip | local copy | |
OpenDUNE v. 0.9 (8/10/2020, KO Myung-Hun) | Readme/What's new |
OpenDUNE for OS/2
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1. How to run OpenDUNE
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1) Copy Dune v1.07 files to `data' directory1
2) Copy CM32L_CONTROL.ROM and CM32L_PCM.ROM to `roms' directory
3) Copy opendune.ini.sample to opendune.ini to modify default settings
* You SHOULD GET Dune2 v1.07 files and MIDI ROM files by yourself.
2. Tips
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* If CPU load is high, set mt32midi of opendune.ini to 0.
* If CPU load is still high, rename `roms' directory to something like
`roms.sav'. This disables MIDI sounds at all.
3. How to build OpenDUNE
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3.1. Requirements
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* libkai v2.0.0
* munt-libmt32emu v2.4.1
* SDL2 v2.0.4
* gcc v9.1
3.2. Configure
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Just run configure like:
sh ./configure
3.3. Build
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Just run make like:
make
Then, you'll get opendune.exe in `bin' directory.
|
www.hobbesarchive.com/Hobbes/pub/os2/games/strategy/OpenDUNE-0.9.zip | local copy |
This work is licensed under a Creative Commons Attribution 4.0 International License.
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