OpenDUNE is an open source re-creation of the popular game "DUNE II", originally made by Westwood Studios, and released by Virgin Entertainment. You need the data file of DUNE II game v1.07.
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Program is distributed as ZIP package: download to temporary directory and unpack to destination folder. See below for download link(s).
Following ones are the download links for manual installation:
| OpenDUNE v. 0.9 (Release 2, 24/6/2024, KO Myung-Hun) | Readme/What's new |
v0.9-r2:
* Changed a midi driver from munt to fluidsynth
- you should modify `bin\opendune.ini' in order to use fluidsynth
+ set fs_soundfont=x:/path/to/sf2/file
+ set fs_audiodriver=kai
+ you should get a sf2(soundfont) file by yourself. |
www.hobbesarchive.com/Hobbes/pub/os2/games/strategy/OpenDUNE-0.9-r2.zip |
local copy
|
|
| OpenDUNE v. 0.9 (8/10/2020, KO Myung-Hun) | Readme/What's new |
OpenDUNE for OS/2
-----------------
1. How to run OpenDUNE
----------------------
1) Copy Dune v1.07 files to `data' directory1
2) Copy CM32L_CONTROL.ROM and CM32L_PCM.ROM to `roms' directory
3) Copy opendune.ini.sample to opendune.ini to modify default settings
* You SHOULD GET Dune2 v1.07 files and MIDI ROM files by yourself.
2. Tips
-------
* If CPU load is high, set mt32midi of opendune.ini to 0.
* If CPU load is still high, rename `roms' directory to something like
`roms.sav'. This disables MIDI sounds at all.
3. How to build OpenDUNE
------------------------
3.1. Requirements
-----------------
* libkai v2.0.0
* munt-libmt32emu v2.4.1
* SDL2 v2.0.4
* gcc v9.1
3.2. Configure
--------------
Just run configure like:
sh ./configure
3.3. Build
----------
Just run make like:
make
Then, you'll get opendune.exe in `bin' directory.
|
www.hobbesarchive.com/Hobbes/pub/os2/games/strategy/OpenDUNE-0.9.zip |
local copy
|

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