Vigilance on Talos V
Following ones are the download links for manual installation:
Vigilance on Talos V for OS/2 Warp v. 1.0 (5/3/1997, PolyEx Software Inc.) | Readme/What's new |
VIGILANCE ON TALOS V for OS/2 Warp
VERSION 1.0
(c) 1997
NOTE TO USERS OF ATI MACH64 Video Cards:
Certain (not all) ATI Mach64 video cards do not enter VGA mode properly under OS/2, showing a garbled picture in the FullScreen version of TalosV as well as the install program. If you are having a problem, the following are instructions from ATI technical support on how to fix it:
1) Open a DOS fullscreen session
2) Locate SVGADATA.PMI (Usually in OS2 directory - TYPE CD C:\OS2 from the command prompt and press enter
3) Rename the SVGADATA.PMI file (TYPE REN SVGADATA.PMI SVGADATA.HID)
4) TYPE SVGA ON
INSTALLATION PROCEDURE
===================
How to Install Vigilance onto Your Computer
1. Insert the Vigilance on Talos V Compact Disk into the disk drive.
2. From an OS/2 prompt type the drive letter of the CD ROM disk drive that contains
the game disk, and run the INSTALL program. For example, if you put the disk
in drive D:, you can type D:\INSTALL, and press ENTER.
3. Follow the on-screen installation instructions to proceed. You will be
asked to enter the path of the directory on your hard drive where you
wish to install the game files or simply press ENTER to accept the
default choice. Once you press ENTER the installation program will copy
the files to the appropriate directory on your hard drive.
4. To play the game, simply click on the appropriate icons located in the
newly created PolyEx Folder on your Desktop OR enter the hard drive
that you chose to install the game on and then type CD \TALOSV
(Or the directory you have chosen to install the game under).
Once you are in the directory and your screenshows TALOSV>
then you must type EITHER FSTALOS, for the fullscreen
version or DTALOS for the Dive version, and press ENTER.
5. For instructions on how to play Vigilance on Talos V, consult the
appropriate section of this manual or instructions can be found in the
game's main menu.
System Requirments:
OS/2 4.0 or Later (or OS/2 3.0 with IBM Hi-Res timer installed)
An IBM DART Sound System Compatable Sound Card
An IBM DIVE Compatable VGA or higher display (for DIVE version)
An OS/2 VGA Compatable card (For FullScreen version)
2 megs free hard drive space
CD-ROM Drive (Game requires CDROM in drive during gameplay <GREETZ to Stardock>)
Story so far...
3021 AD: Killian Jaraad, a starship technician and single parent
boards a colonial transport with his 5 year old daughter Colesce. In route
to the colony on Sur 4, the colonial transport was attacked by biological
ships belonging to the Xenos, a highly organized collection of hostile
alien races. Jaraad and Colesce were separated, and Jaraad watched from his
escape pod as the Xenos ships fled the wreckage of the colonial transport.
Convinced Colesce had died aboard the transport, Jaraad devoted his life
to destroying the Xenos once and for all. For three years Jaraad trained
as a mercenary and weapons expert, tracking down and destroying Xenos
ships and bases.
3024 AD: A mercenary known as E. Red gives Jaraad a crucial piece
of information; the xenos have been collecting human slaves and are holding
them on a planet in the Talos V system. With the realization that Colesce
could be one of the prisoners, Jaraad heads towards the Talos V system,
prepared to investigate each of the three planetary bases in that system
in order to find his daughter. And so it begins...
Your objective:
Find, and destroy the evil Drektor. He is the leader of the Xeno's.
He is a tough, and worthy opponent. His brain hides in different forms, so
he'll be hard to find. You'll know him, when you see him though.
INSTRUCTIONS
KEY FUNCTIONS and MOVEMENT (During GamePlay)
ARROW KEYS = Directional Movement.
Z = Jump.
X = Use Selected Weapon. (Also regular guns and bombs, when
ITEM MENU is not activated)
TAB = Select Weapon from ITEM MENU.
SPACE = Toggles between regular guns/bombs to ITEM MENU.
PAGEUP = Increase Music Volume
PAGEDOWN = Decrease Music Volume
INSERT = Increase SoundFX Volume
DELETE = Decrease SoundFXVolume
SPECIAL ITEMS AND WEAPONS IN THE GAME
MISSILES
Select Missiles from the ITEM MENU at the bottom of the screen when
encountering powerful foes or doors that are difficult to open. Missile
refills can be found throughout the game after you destroy specific monsters.
PLASMA
Select Plasma from the ITEM MENU to do ultimate damage to anyone who tries to
come between you and your mission. Plasma will also break through most hard
to open doors.
GRAPPLE
Select Grapple from the ITEM MENU and use it by hooking it on to the ceiling
and swing over specific obstacles in the game. You may only use the Grapple
on certain ceiling blocks.
X-RAY GOGGLES
Select X-ray Goggles from the ITEM MENU when checking for secret passage ways.
To activate the goggles and use them for a 360 view scan, hold down the ALT
key and use the UP/DOWN ARROW KEYS to target the area you wish to scan.
Entrances to hidden passages will be shown in a flat monotone texture as
opposed to the appearance of all other textures, within the goggles' field of
vision.
HEAT SEEKERS
Select Heat Seekers from the ITEM MENU when faced with hard to hit enemies.
Save these for that special occasion. Heat seekers will automatically zero in
on your enemy, even in those hard to reach places.
FLAME THROWER
Select Flame Thrower from the ITEM MENU, but be aware, that this is a special
Flame Thrower that can only be used on specific creatures, so don't waste it
on just anyone.
SATURN BALL
Once you find the Saturn Ball, you will be able to curl up in a ball shape
and roll across the screen. You are able to enter this position by simply
pressing the DOWN ARROW key. IMPORTANT NOTE: You must be in the ball position
to plant bombs. This position will also give you access to tunnels that you
could not normally fit through in a standing position.
BOMBS
Once you are in the ball position you may lay bombs by pressing the ALT key.
Use your bombs to blow holes in portions of the floors and walls in order to
uncover secret passages that lead to larger caverns. Remember, when laying
bombs, you must be in normal gun mode. If you are not in normal gun mode,
simply press the SPACE BAR until you notice that the ITEM MENU is disabled.
Helpful hint: You are able to project bombs in the direction you move.
JUMP BOOTS
Once you get the jump boots, your character will be able to jump further in
height and distance.
COLLECTIBLES
Collectibles can be found throughout the caverns of the game. You will also
find that the enemies you destroy usually leave collectibles behind.
MISSILES
Every time Killian Jaraad picks up a missile, you gain 1 missile to you
inventory. IMPORTANT NOTE: The number of missiles you can hold is in
accordance to the number of Missile Containers you have. You are able to
hold 5 missiles per container.
MISSILE CONTAINER
Missile Containers will appear throughout the game as you shoot monsters.
Missile containers hold 5 missiles per container.
PLASMA
Refills for your Plasma weapon can be picked up throughout the game. Each
Plasma refill contains five shots.
ENERGY
Energy is shown as little red battery packs and can either be found laying
about the caverns of Talos V or when you destroy an enemy. Every time you
take one of these battery packs, you gain 5 points of energy.
SUPER ENERGY
Super Energy can be found less frequently throughout the caverns and when you
take it your energy will increase 99 points.
RESERVE TANKS
You can also find Reserve Tanks which increase the amount of energy you can
hold. At the beginning of the game Killian Jaraad starts with 99 points of
energy, but if you find another tank, you will be able to hold another 99
points of energy.
KILLIAN'S SPECIAL ABILITIES
At the start of each world, Killian Jaraad is able to perform a special skill,
but you will have to find out what that skill is in each world. Hint: When
near a vine, press the UP ARROW key and Killian Jaraad will grab hold of it
and slide down. You must use this special skill throughout specific levels of
the game.
OTHER VARIOUS ITEMS
SAVE GAME POD
Once you enter the Save Game Pod, be sure to press the UP ARROW key. This
will then present you the option of saving your game in 1 of 5 save slots.
Save your game as many times as you can throughout your quest, in order to
avoid having to restart your quest at the beginning.
TELEPORTERS
Teleporters are hidden throughout the worlds and once found can be used to
transport you to other zones. Activate the teleporter by stepping inside and
pressing the UP ARROW key.
TRANSPORTERS
Transporters look just like Teleporters, the only difference is they
transport you to the next world. The good news about Transporters is they
move you one step closer to defeating Drektor, the bad news is once you are
transported to another world, via Transporter, you lose all of your special
weapons.
Problems? Send E-Mail to polyex@netsrq.com
Common Problems:
1) Game will not even start
a) Make sure the Game CD is in your CDROM drive you installed from
This game will not play unless the CDROM is in the drive.
2) The Game CD is in the CDROM drive, but the game still will not run.
a) Be sure that .; is in your libpath. This should be normal on your OS/2 system
however sometimes the .; entry is lost. This causes the system not to be able to
see all of the .dll files in your game. Simply add .; as the first entry in your LIBPATH =
statement in the config.sys |
archive.org/download/VigilanceOfTalosV/Vigilance%20of%20Talos%20V.zip |
This work is licensed under a Creative Commons Attribution 4.0 International License.
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