Release date: 
Tuesday, 20 February, 1996



Authors/Port authors:

Koules is an original, fast action arcade- style game originally for UNIX, but ported to OS/2 + DIVE.

This software is distributed as compressed package. You have to download and manually install it; if prerequisites are required, you will have to manually install them too.

Manual installation

Program is distributed as ZIP package: download to temporary directory and unpack to destination folder. See below for download link(s).

Following ones are the download links for manual installation:

Koules v. 3.1 (20/2/1996, Jan Hubicka) Readme/What's new
HISTORY - for Koules OS/2 BETA 1 Internal version - really did some amazing crashes, e.g. really screwed up my desktop colors. :-) BETA 2 Feb.12 - 1996 - Fisrt public release. BETA 2.1 Feb.14 - 1996 - Fixed a bug with 256 colors and FSDive. - Removed F1 & F3 shortcuts from the Options menu, as these will crash OS/2 when running Full-Screen. - Added define for version in Makefile. - WaitRetrace() defined as vga_waitretrace() didn't notice any differences. BETA 3 Feb 15 - 1996 - First attempt for sound support with MMPM/2 BETA 3.1 Feb 16 - 1996 - Fixed sound, so it seems stable :-) - Re-arranged the toplevel menus + submenus - The chances that you'll end up with garbage on the screen when killig Koules, is now much lesser than before. - Refixed the FSDive problem on 256 colors display. - Cheated a little with the screen buffers - now the game actually is playable in 640x480 mode.. :-) - Now you can quit the game, when in FSDive mode.
Record updated last time on: 20/02/2019 - 13:47

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