Atomiks è un remake ed anche un tributo di Atomix, un classico gioco puzzle creato da Softtouch & RoSt e rilasciato nel 1990 dalla Thalion Software company.
Il programma è distribuito come pacchetto ZIP: scaricare in una cartella temporanea e scompattare nella cartella di destinazione. Vedi sotto per il(i) link di download. Deve essere installato MMOS/2 con supporto DIVE e DART.
Qui di seguito trovi i link di download per l'installazione manuale del software:
| Atomiks v. 1.0.4.1 (Release 2, 18/8/2026, Martin Iturbide) | Readme/What's new |
# Atomiks for ArcaOS/OS2
Atomiks is a faithful remake of, and a tribute to, Atomix — a classic puzzle game where you slide atoms around a playfield to assemble a target molecule before time runs out.
## Version
**1.0.4.1-2** — ArcaOS/OS2 SDL2 port
## Requirements
- ArcaOS 5.x or OS/2 Warp 4.5+
- `SDL2.dll`
- `SDL2_mixer.dll`
## Controls
| Key | Action |
|-----|--------|
| Arrow keys | Move cursor |
| Enter / KP 5 | Select / deselect atom |
| Home / KP 7 | First level |
| End / KP 1 | Last level |
| Escape | Return to level select |
| Alt+Enter | Toggle fullscreen |
| Ctrl+X | Quit immediately |
## Running the Game
Copy `atomiks.exe` and the SDL2 DLLs to the same directory, then run:
```
atomiks.exe
```
The game opens at 1024×768. Pass `--fullscreen` to start in fullscreen mode, `--nosound` to disable audio.
## Configuration
User configuration (unlocked levels, high scores) is stored in:
- `$XDG_CONFIG_HOME/Atomiks/config.dat` — if `XDG_CONFIG_HOME` is set
- `$HOME/.config/Atomiks/config.dat` — otherwise
## Building from Source
Requires GCC 9.2 (EMX/InnoTekLIBC), SDL2 and SDL2_mixer development headers, and `sdl2-config` on the build path.
On the first build, `levels.h` must be generated from the level data files:
```
make -f makefile.os2 file2c.exe
bin2h.cmd lev/*.dat > levels.h
```
Then build the game using the provided compile script:
```
compile
```
Or directly:
```
make -f makefile.os2
```
## License
GNU General Public License v3. See `license.txt` for details.
---
## Version History
### 1.0.4.1-2 — ArcaOS/OS2 SDL2 port (2026)
Changes from the original OS/2 port (1.0.4.1-1 by Andrey Vasilkin):
- Window resolution raised to 1024×768; game logic scales via `SDL_RenderSetLogicalSize` from its native 640×480 coordinate system
- Alt+Enter fullscreen toggle (was already present; verified working)
- Ctrl+X exits the game immediately from any screen
- Console window suppressed (`WINDOWAPI` in module definition)
- End-game fade-to-black fixed: `SDL_SetTextureAlphaMod` / `SDL_SetTextureBlendMode` replaces the unimplemented SDL1 alpha stub
- Configuration file moved to XDG Base Directory (`$XDG_CONFIG_HOME/Atomiks/` or `$HOME/.config/Atomiks/`) replacing `SDL_GetPrefPath`
- New `makefile.os2` and `compile.cmd` for GCC/EMX builds with WLINK
### 1.0.4.1-1 — OS/2 SDL2 port (2020)
Original OS/2 port by Andrey Vasilkin.
### Earlier releases
See `history.txt` for the original upstream version history (Mateusz Viste).
---
## Authors
- **Mateusz Viste** — original game
- **Andrey Vasilkin** — OS/2 SDL2 port
- **Martin Iturbide** — ArcaOS SDL2 port (this version)
## Links
- http://atomiks.sourceforge.net/
- https://github.com/OS2World/GAME-PUZZLE-Atomiks
|
hobbes.os-2.in/download/os2/games-6/puzzle-4/Atomiks_1-4-0-1r2.zip |
||
| Atomiks v. 20200625 (25/6/2020, Andrey Vasilkin) | ||
os2.snc.ru/pub/games/SDL2/atomiks-bin-20200625.zip |

This work is licensed under a Creative Commons Attribution 4.0 International License.
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