LIB-gi (Generic Interface Runtime)

Version: 
1.00
Release date: 
Sunday, 18 April, 1993

License:

Interface:

Authors/Port authors:

GI is a generic Interface between Games and Input Devices.

GI was designed to detach the task of getting and normalizing data from input devices from the task of programming a game.

Therefore:

  • An Input Device knows how to handle data from a device (eg. a Joystick or a keyboard).
  • A Game does not care what kind of Input Device the user prefers. It just queries GI for user input.

With other words GI is a black box that hides all information about the user preferences of input devices from the game.

This software is distributed as compressed package. You have to download and manually install it; if prerequisites are required, you will have to manually install them too.

Manual installation

Program is distributed as ZIP package: download to temporary directory and unpack to destination folder.

  • Append the full drive and path name of the GI-directory to your LIBPATH.
  • Add the following line to the end of your CONFIG.SYS: SET GICONFIG=C:\GI\GICONFIG.DAT
  • If you have a PC-Joystick, add the following line to your CONFIG.SYS: DEVICE=C:\GI\GAMEPORT.SYS

See below for download link(s).

Following ones are the download links for manual installation:

LIB-gi (Generic Interface Runtime) v. 1.00 (18/4/1993, Roman Fisher)
 hobbes.nmsu.edu/download/pub/os2/dev/GI_1993-12-17.ZIP
Record updated last time on: 05/02/2018 - 18:53

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